Sebastian Janisz
Lackadaisium is a short autobiographical game. It's probably the most "artsy" game that I've done, in that it contains some metaphors and symbolism that pertain to my own personal experiences. It also contains some scenes that are based on dreams that I've had.

When it was originally released in 2010, Lackadaisium garnered a decent amount of praise from the media. I've come to think of Lackadaisium as sort of a commentary that "art games" don't have to be pretentious or boring. Done right, they can open your mind and evoke weird emotions that you might not experience playing traditional games, while still being fun.